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crucio777 wrote:so my dilemma is ways to integrate ogre 3d into my own game motor , all of the tutorials accessible only exhibit how so as to add libraries to it (I'm sorry if I'm lacking a thing)

Re: integrating ogre 3d right into a game engie Quotation 0 login to such as this put up Publish by crucio777 » Fri Oct twelve, 2012 3:00 pm i can be most likely making use of physx or bullet (likely physx) i are going to be putting out networking for now if i needed to concentrate on parkour i must use physics , anyway i just saw each of the rendering pipeline things it would not exhibit tips on how to use ogre 3d which has a game motor or i am not seeing some thing

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so my problem is how to combine ogre 3d into my very own game motor , every one of the tutorials available only demonstrate how so as to add libraries to it (I'm sorry if I'm missing a thing)

a superb tutorial is going to be appreciated though I can not obtain subjects on this matter , i take pleasure in your reaction , i never desired to make an mmo from the start and i are going to be striking out networking till i really want it

i have viewed the threads "make games not engines" that was the reason I used to be keeping myself clear of ogre , but i am identified i will make my very own sucky game motor , rendering pipeline wiki provides a method to use ogre 3d into game engine ?

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A spot for buyers of OGRE to discuss ideas and ordeals of utilitising OGRE in their games klik di sini / demos / apps.

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